I'm making a new role playing room based on an Massively Multiplayer Online Role Playing Game or MMORPG. The chatroom can be found here
[link] Basically this is where you create your own characters in the comments. I hope people will be enjoying this idea and will join this room for rp purposes. I'll explain the basics of creating a character
Username: (Your character's name can be just about anything but personally your going to lose respect points in my opinion if you use something like Inuyasha23, Halolover51, or something like that. Try to be a bit original with these names.)
Name: (The user's real name)(Optional)
Age: (The user's age)(Optional)
Gender: (The user's real gender, and the gender of their character)
Appearance: (What the character looks like, please try to be real descriptive or use a picture to show what the character looks like, I'll even be willing to draw the character if you ask but you must give a description for that. Be creative too.)
Personality: (How your character acts while on the online world.)
Weapon: (What weapon you use. Describe what the weapon looks like if you want.) (Optional)
Attacks: (Basically a list of attacks you can use in battle. You can have up to twelve. For different types of attacks, check the attack area. Basic attacks include, Punch, Backflip, Tackle, Energy Shield, Cure, Energy Boost, and Flash for trail users.)
Super Attack: (Basically known as your strongest attack and can usually finish off your foes pretty easily. You can have up to three. Basic Super attack is called Energy Beam which allows a heavy burst of energy to attack foes and deal heavy damage. For Trail users.)
Race: (The race of your character, check the race area for options)
Class: (The class your character choose, will determine their best stats. Check the class area for options and stats area if curious about the stats)
Element: (The element your character utilizes in their attacks, check the element area for options)
Attacks: (There are various types of attacks which help you in battle.)
Basic: In the form of weak close up attacks for landing small combos.
Projectile: Attacks in the form of energy or projectile weapons to attack opponents from a distance
Charge: Attacks which allow a user to rush forward to attack foes, and can be used for speed bursts in races.
Defensive: Attacks used for dodging or defending against enemy attacks.
Healing: Attacks that allow a user to recover damage either on their own or by stealing health from their foe.
Boost: Attacks that allow a user's stats to temporarily increase.
Stun: Attacks that will temporarily stun a foe for a short period of time by stopping their movement and attacks so they can be set up for other attacks.
Combo: Mixes two or move attacks together.
Races: (The race of your character helps determine their appearance.)
Human: Basically a human like form nothing much to say. They can get things such as elf ears, or other tricks.
Anthro: Similar to human but with animal like features such as tails, fur, claws, scales, etc. Can turn into an animal form as an extra option.
Mecha: Similar to human, only heavily armored with mechanical parts which create interesting moves.
Classes: (The class of your character helps determine their stats.) (see stats for details)
Warrior: Balanced; Uses All Weapons
Black Knight: Gains Power loses Speed
White Knight: Gains Defense loses Accuracy
Black Mage: Gains Magic Power loses Magic Defense
White Mage: Gains Magic Defense loses Magic Power
Thief: Gains Speed loses Power
Shooter: Gains Accuracy loses Defense
Gambler: Gains Luck but everything else goes down a little.
Stats: (The stats helps explain your character's abilities in battle.)
Power: Determines the power of all your character's attacks.
Defense: Determines how much damage is done to your character from attacks.
Magic Power: Determines the strength of projectile, boost, and charge attacks.
Magic Defense: Determines the strength of defensive, healing, and stun attacks.
Speed: Determines how fast your character can move to dodge attacks or run in races.
Accuracy: Determines how quickly attack can be used to help hit speedier foe or aiming at farther away foes.
Luck: Determines if attacks can randomly do no damage of any kind, and if you can avoid getting attacked by random enemies, and finding rarer items or "space data".
Elements: (The type of attacks you can use in battle)
Neutral: Can use all elements. No strengths of weaknesses.
Earth: Can summon the ground around them to hurl stones, create walls, and dig tunnels. Good against Thunder weak against Wind.
Thunder: Can summon bolts of thunder, boost energy greatly, and control metal with magnetic powers. Good against Water weak against Earth.
Water: Can summon water, move around easily in water, and drench the foes in water. Good against Fire weak against Thunder.
Fire: Can summon fire to burn foes, burn away attacks, and charge forward while on fire. Good against Water weak against Water.
Ice: Can summon the cold to throw ice shards, freeze foes in their tracks, and weaken them with cold weather. Good against Plant weak against Fire.
Plant: Can summon plants to use spores, grow fruits for healing, and attacking foes. Good against Wind weak against Ice.
Wind: Can summon the air to create heavy blasts, make foes dizzy with tornadoes, and push back attacks. Good against Earth weak against Plant.
Example Character Sheet for Reference.
Username: OdysseyofZeus
Name: Russel Kantz
Age: 26
Gender: Male/Male
Appearance: (Will explain later, too tired to do it now)
Personality: Tries to be helpful to new users and show them how things go in the virtual world. Very caring towards a mysterious user known as the "Virtual Child", and his fellow creators.
Weapon: None, uses his hands.
Attacks:
God Hands: Lands a three hit combo on foes. (Basic)
Judgment Hand (Gold): Throws a flying fist at a foe from afar (Projectile)
Judgment Hand (Silver): Throws a flying fist that grabs and stops the opponent from moving. (Stun)
Judgment Hand (Marble): Rushes forward with an open hand to punch a foe at high speeds. (Charge)
Judgment Hand (Crystal): Raises an open palm in front of self to defend against attacks. (Defensive)
Judgment Hand (Ruby): Raises a fist that powers up attacks for a short time. (Boost)
Judgment Hand (Sapphire): Creates a hand which catches projectiles and hurls them back doing elemental damage based on the attack. (Defensive)
Judgment Hand (Emerald): Throws a fist which drains health from a foe. (Healing)
Judgment Hand (Coal): Slams a fist into the ground which explodes after a set time.
Gemini Hands: Uses two fists together (Combo)
Judgment Gavel: Summons a hammer which slams down on a fairly large space. (Basic)
Super Attack:
Final Judgment: Creates a large hammer which crushes and instantly defeats the foe. Nearly impossible to dodge.
Attack of 100 Hands: Summons a barrage of 100 hands which fly at the opponent at random.
Godly Essence: Summons a large burst of which does damage to the foe depending on how much the user gives up. Impossible to dodge.
Race: God (one of a kind class, no special abilities mind you)
Class: Warrior
Element: Neutral
And with that have fun.
Thanks a lot for many faves!
I hope you enjoy them.
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I'm Feeling Lucky
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"Wize men say, forgiveness is divine but never pay full price for late pizza" - Michaelangelo
"For once I want someone to call me 'sir' without adding, 'you're making a scene." " - Homer Simpson
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"Wize men say, forgiveness is divine but never pay full price for late pizza" - Michaelangelo
"For once I want someone to call me 'sir' without adding, 'you're making a scene." " - Homer Simpson
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My icon made by One of My Very Best Friends <3~ mrs-eff~
[link]
~Reality was invented by people without imagination~
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Sorry for the pretty bad english, i acctualy live in Brazil.. we don't speak english here <3
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Going slow... bah.
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